> ## Documentation Index
> Fetch the complete documentation index at: https://docs.revoscripts.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Changelog

> Product updates and announcements

**October 2026**

Initial release of Revo HUD.

* First public release
* 17 bundled presets with sharable `REVO1-` codes, a presets library and a four-step first-join onboarding
* Edit Layout with drag, resize, hide, 3D tilt, snap to grid, undo and redo
* Four style families (Sleek, Blocks, Chamfered and Aurora glass) for player info, weapon HUD, street name, compass, notifications and key hints
* 14 status bar styles and 15 car speedometers
* Dedicated clusters for aircraft, boats, bicycles, trains and electric cars
* 9 themes plus any custom color, with per-element colors, glow, shadow and six fonts
* Built-in nitrous with three flow stages, overheating, purge, exhaust flames and light trails
* Drift counter with combos and a saved best run
* Manual gearbox, cruise control, speed limiter, seatbelt and three harness tiers
* Vehicle control panel with underglow, headlight colors, cabin light, a synced YouTube media player and saved GPS places
* Crash effects, stress, hunger, thirst, oxygen and injury effects
* Speed limit signs, a crosshair editor, voice indicator, key hints and notifications
* Postal and satellite minimap support, five compass styles and four street name strips
* Job, vehicle class and model audience rules for almost every feature
* 9 languages, with support for adding your own
* Support for ESX Legacy, QBCore, Qbox and standalone servers


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