Common Problems
The HUD never appears and the console says it was renamed
The HUD never appears and the console says it was renamed
Rename the folder back to
revo_hud and use ensure revo_hud in server.cfg. The resource does not start under another name.The HUD never appears
The HUD never appears
The HUD waits for your framework to load a character.
- On a custom framework, call
exports['revo_hud']:setCharacterLoaded(true)when the character loads, or setConfig.Visibility.waitForCharacter = false. - A third-person camera script that keeps a camera on all the time also needs
Config.Visibility.ignoreScriptCameras = true. - Turn on
Config.Debugand check the F8 console. It says why the HUD is hidden.
My logo doesn't show
My logo doesn't show
The file has to be in
revo_hud/html/dist/ with the exact name in logoPath (capital letters count), or logoPath has to be a full https:// link. If it is missing, the HUD shows logoText instead.Notifications show twice
Notifications show twice
Another notify script is installed alongside the HUD’s bridge for it. See Notifications. QBCore and Qbox draw
QBCore:Notify themselves, which is why overrideQBCore is off by default.The map style didn't change
The map style didn't change
- Check the files are in
maps/postal/(ormaps/satellite/). - Check
mapStyleis spelled exactly'postal','satellite'or'stock', andzoomLevelis1100for postal or satellite. - Restart
revo_hud. The server console says which style is active. - Players may need to clear their FiveM cache once.
Hunger and thirst are missing
Hunger and thirst are missing
Nothing on the server supplies them (no
esx_status and no framework metadata). They hide themselves rather than sit at 100. Feed them with the setStatus export, or set Config.HideUnfedStatuses = false.Nobody can fit nitrous
Nobody can fit nitrous
The nitrous items are missing from your inventory. See Nitrous, or set
Config.Nitro.fitting = 'all' to give every car a kit. With Config.Debug on, the server console says whether the items were registered.The media player does nothing
The media player does nothing
The media player needs OneSync. Check it is enabled on your server.
/hud does nothing for players
/hud does nothing for players
Customization is locked:
Config.Customization.allowPlayersToEditSettings is false. Staff with the revo_hud.admin ACE can still open it when adminsBypassLocks is on.Staff cannot edit while players are locked out
Staff cannot edit while players are locked out
Make sure the ACE is in your Also make sure your admins are in
server.cfg and the server was restarted:group.admin (or change the line to match your admin group), and that Config.Customization.adminsBypassLocks is true.A key hint shows a different key than I set in the config
A key hint shows a different key than I set in the config
The hint panel shows the key each player bound. FiveM keeps a player’s key in their own profile after they first see a bind, so a change in
config.lua only reaches players who have never seen it. Players can change it in Settings > Key Bindings > FiveM.A player's HUD is a mess
A player's HUD is a mess
Reset Defaults at the bottom of
/hud puts back your server’s look. Or set Config.Customization.forcePreset = true to re-apply your default preset on every join.The HUD shows a speed or limit in the wrong unit
The HUD shows a speed or limit in the wrong unit
Config.DefaultSpeedUnit only sets the unit for new players, and each player can switch in the menu. Speeds in config.lua are always km/h.Debug Mode
SetConfig.Debug = true in config.lua and restart the resource. The HUD then prints what it finds and does to the F8 console (and the server’s side to the server console): which framework and fuel script it uses, why the HUD is hidden, crashes and nitrous.
It also adds the /revohud_debug <check> command: